Hi, this is a small update:
[Change]Changed the green slime behavior when it’s not attacking.
[Change]Improved the player’s attack animations.
[Change]Changed the spawn algorithm.
[Change]Added an extra attack to the final boss.
[Change]Changed one of the minor boss’s attack.
[Change]Greatly reduced the game size.
[BugFix]: Fixed a bug that trap the player inside a boss room.
[BugFix]: Fixed a bug with dash that trap the player inside a block.
[BugFix]: Fixed a bug of the green power that greatly heal the player when hitting a enemy, even when the enemy is dying.
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