Game
Toadie's Adventure
8 years ago

v1.02 released


​Hello everyone!

Released version v1.02! Mostly bug fixing, but the discovered bugs were pretty major ones. Also some difficulty tweaks around a boss fight and such.

Changelog:
-Fixed some major bugs that occurred when using certain attacks and triggering cutscenes
-Fixed a frequent bug where the interaction arrow would remain above Toadie
-Fixed a bug where a certain boss could go out of bounds
-Buffed King Wamme boss fight: Main projectile attack stronger, added shockwaves for certain moves, made his smaller heads have more HP, and generally upped the difficulty on Hard+Brutal difficulty (also slightly harder on Easy and Normal, but hopefully not too much!)

-Felix



0 comments

Loading...

Next up

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

New Teasers!

Sonic and Shadow as Pokémons. #Fakemon

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

Snacktime

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)

Link Fanart by me