Game
Paintball [v1.0.4]
7 years ago

v1.03 released (New map!)


Welcome to update v1.03! Where the sun is shining and a new town—that looks an awful lot like a roblox game—has popped in from thin air. Take all of your paintball adventures there and release your energy on those meddling red paintballers!

Changelog below!
New gameplay video on the GameJolt page!

5d0aa7ed0ac1f.png

v 1.03 changelog

Menu

		
			-Main Menu (wip)
-Options to change map, as well as in-game settings
		
	

Guns

		
			-"None" mod actually works properly now
-Guns now auto reload if you reach 0 ammo
-Different mods have different accuracy, auto being the most innacurate
-Accuracy on guns decrease the more you shoot
		
	

Sounds

		
			-Halo kill medal sounds, thanks to @VenomCrow for the suggestion!
		
	

Bots

		
			-Bot balancing, difficulty options, fixes and tweaks
		
	

UI

		
			-Dynamic crosshair
-Scoreboard now sorts players by score, highest will be at the top
		
	

Misc

		
			-Game now ends when the timer reaches zero or a team reaches the
max score
-Disabled realtime GI in favor of a faster solid color, which
looks nearly the same minus the light bouncing
-New bot model and bot ragdoll, enjoy!
-Game mysteriously dropped 2.8mb in size (I actually don't know why
      this happened)
		
	

Maps

		
			-New Map, Town--obviously WIP, although it's 100% playable
-Town has an easter egg or two, see if you can find them :)
-Classic got some fancy grass
		
	

Image Effects

		
			-Ambient Occlusion now more visible
    -Bloom adjusted
-Vignette slightly increased
		
	

Chat

		
			-New bot chats
-New bot names
-New things the player can say to trigger bots
		
	

Known issues

		
			-Score bar background doesn't scale correctly with max score
-Ragdolls have seizures
-Bots will raise them arms up to their glasses when they get sp00ked
-Minimap disabled due to issues with the way it worked,
will be back in future updates
    -Red spawn is designed really poorly on Town, sorry reds :(
    -Kill medal text overflows onto other kill medals, kinda counter
intuitive to the change I made
		
	

Bug fixes / glitch fixes

		
			-Fixed the score texts size, it will now display over 1000 score
-Fixed a text issue with the mod editor regarding the current mod
-Fixed a bug where selecting the 'none' mod didn't change accuracy
or damage
-Fixed bots not aiming correctly (I think)
-Fixed kill medal text being too small
-Fixed bug with multi-kill notifier
-Fixed a bug with the 'mod editor' and 'start game' buttons
-Fixed a bug regarding .parent vs .SetParent
+Removed Herobrine
		
	

Future Plans

		
			-More voicelines
-Texure new map, as well as model props
-Make the game more "consumer friendly", thing such as a tutorial,
instructions, etc
-Polish menu, add a loading screen and finish settings menu
-Maybe add custom user map support, map editor (very very far from 
     now)
    -Change town, fix red spawn area, make it look a bit prettier
		
	


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