Game
Keep of the Infernal Heroes
6 years ago

V1.1.21 Lvl2 complete but need feedback, also moving walls just hamper the player and dont really do anything, update soon. Multiple other updates, Keys now glow all the time to increase visibility.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I made a small jungle house.

Colorful Fox

Happy Late Easter!

Cozy snow house i made a while ago