-Added an option to skip the door sequence when traveling to the next area.
-Added a light to the jumpscares to avoid a black screen when the player is caught by Lil Sweet.
-Fixed an issue where the player could hold spacebar when transitioning between maps, causing the player to become small when loading into the next one.
-ALSO! I plan on completely revamping the game in the future and pushing the version up to v2.0 - this update will contain more variation in rooms, more random events and more clarity and detail in a lot of models/textures in the game. My other games are way less monotonous than this and I feel like this game just isn't my best work. The big things I tend to go for is quality-of-life and convenience for the player and replay-value of the game. This game contained neither of those, imo. Thanks for being so patient and I hope you enjoy the game as is!










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