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Keep of the Infernal Heroes
5 years ago

V1.1.30 Key Bindings added to build.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Werehog transformation process. #sonicunleashed

What you all think

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

not the greatest house, but it's a house! :D

it happens