-Raven's "Portals" semblance lacked description (I probably thought it was self-explanitory).
-Mercury's "Bullet Storm" semblance lacked description (likely for the same reason).
-Adam's "Moonslice" semblance lacked description (I think I had no words for it at the time).
-Yatshuhashi's "Amnesia Touch" semblance lacked description (again, thought it was self-explanitory).
-The "Feline Agility" skillset lacked description (lazy dev? mostly likely).
-Fall and Spring Maidens both lacked descriptions.
-Penny's "Minor Malfunction" events were never updated when it changed from the ammo slot to the character slot...causing it to not take effect...and possibly be equipped on someone else where it could never be removed.
-Olivia's "Child of Light" tech she's equipped with when recruiting her was still trying to go in the ammo slot (could be manually equipped, so minimal effect).
--Same for Ilia...
-Mercury's "Child of Darkness" skillset he's equipped with when recruiting him was still trying to go in the ammo slot (could be equipped to someone else...where it might never get removed).
--Interestingly, the main character events for this were correct.
-The money chests in the bandit camp were lazily programmed with \G instead of Lien...probably displayed fine, just without the space.
-Beetle Deeda's "Mighty Guard" (an enhanced "Provoke") lacked execution speed bonus of "Provoke".
-Tried to clean up turn terminology (does X turns include this one?...yes, it does), difficult to do in limited description space (yeah...it'll scroll, but I hate that).
-"Stonewall" semblance's description updated (to make it more attractive sounding).
-"Bliss" semblance's description updated (to include immunity to most status effects as well).
-"All-Tech"'s description updated (because it's a long way from "all" anymore and "Fenrir+1" was changed to "Fenrir Prime" a LONG time ago).
-"Bullet Storm" skill increased from 6 hits to 8 (potency unchanged), but now randomly targeted (they all still hit 1 target, but you don't get to choose which one).
-"Sarah - Max" is now assumed to be equipped with (and drops) the "Buster Moves" skillset.
--She can use "Braver" from 100-60% energy, "Finishing Touch" from 60-20%, and "Omnislash" once under 20% energy (all at the same frequency as all of her other similarly devastating skills).
-The skills from the "Buster Moves" skillset can now be used with Sarah's "Fenrir" and "Fenrir Prime" weapons.
-"Pearl Lv75" ("Always Carry a Knife" skillset battle) no longer uses "Ice Wall", "Ice Blast", or "Rasiermesser Strike" in favor of "Savage Blade" and "Raging Blade" from her "Fencer" skillset.
-The "Thing in the Stone" weapons ("Master Sword", "Vorpal Sword", "Time Hammer", "Railgun", and "Grimm Reaver") now have an "acquired" message.
-B-Side startup how has a "whatever weapon acquired" message.
-"Shoe Bomb" now hits 4 times at 300 potency rather than once at 900 potency...because it should be difficult to completely dodge an explosion.
-Execution speed bonus added to numerous abilities (mostly those intended to stun).
-Weiss' summoning now has a small execution speed penalty.
@BravestPhantom joins the player contributions credits for these next 2 things.
-Character portrait will now be displayed when choosing a custom appearance.
-Weapon : [M] (Main hand)
-Shield : [O] (Off hand)
-Armor : [A]
-Clothes : [C]
-Enhancer : [E]
-Semblance : [S]
-Ammo/Dust : [D]
-Tech Unit : [T]
-Skillset : [K] (S was taken...roll with it)
-Character : [X] (X-factor?)
-Drops and shops will be automatically updated with the change to the database...but any other method of acquisition will not include the tag unless I find it and add it manually (a rather large task at this point, feel free to point out anything I missed).
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