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7 years ago

v1.15 - Change Log


  1. Added enemy stamina bars to show when foes are about to attack. Can be turned off from the System menu.

  2. When a Shard splits after a battle show the holder’s name in the message

  3. Xbox LStick wasn’t working in the Shop Buy/Sell menus

  4. Field Skills icon in upper left now says RB instead of R1 for X-Box controllers

  5. LWIR Rifle is now slightly more effective against the Storm and Terra Beasts. Mongrels are also now slightly weak to it.

  6. Conjure (Stadium Challenge battle #10) can no longer have his abilities reflected

  7. Burns’ Chaos Wave (Prism Link) is now a physical attack

  8. Raised HP of “The Sickness” (Stadium Challenge #12)

  9. Quills that pop out of the ground in Central Charitine Pass near the chasm won’t appear if you’re approaching from the north

  10. Stadium Team Battle #10 Garbeetle wasn’t losing DEF on each hit. Cosmic Glowbug wasn’t Ranged Only attacks.

  11. Minor typos

From v1.14 Change Log:

  1. Added Easy and Hard modes to the System menu. Currently they change the timer on Prism Links, story event key entries, recovery after battle, item stamina usage, how much damage the player’s team receives/deals during battle, and some puzzles are made easier. Check the beginning of the Walkthrough guide for specifics.

  2. Fixed key entry events and chests for controllers

  3. Fixed Up/Down target toggling for controllers

  4. Changed “Skip Scene” image in upper-right to say “LT” when an X-Box controller is connected

  5. Key entry screen during scene in Glarefrost gets easier with each failure

  6. Don’t allow ambush/pre-emptive during Atlantia Lab battle

  7. Fixed King Gorger Team Battle in Stadium. Was using the wrong version of King Gorger.

  8. Fixed item icon on treasure in Simon’s Well for 2x Heartens

  9. Leafhoppers could be killed by Steal

From v1.13 Change Log:

  1. Show a message after battle if a shard has been maxed

  2. Fixed text on Asera’s Degrader item: (Prevents an ally’s attacks from killing the enemy)

  3. Heindrovia’s Flare Wave is no longer reflectable

  4. Sandra was losing 1 AGI at level 80

  5. Fixed exp formatting. It could show 100.00% exp after a battle but you were really at 99.999%

  6. Zephyr III no longer insta-kills undead enemies/bosses. Deals around 6400 damage.

  7. Erased cursor in upper-left after battles end

  8. Changed Nebula’s Ice 4 to Ice 2. Changed Stygian’s Fire 1 to Fire 2.

From v1.12 Change Log:

  1. Fixed lots of walkable tiles, incorrect NPC dialogue, Boulders that couldn’t be shockwaved, enemies getting stuck, and various inconsistencies

  2. Removed 100% limit text on EXP Boost/Spike shards

  3. Fixed Fungi and Iguanid counters to target the last attacker

  4. Eidol was starting with 0 PP on New Game+ saves that didn’t make it past Fort Shaul. If she started with 0 and you’re on a New Game+ then check the small bag item in the Fort Shaul supply room.

  5. Can now fight Regalecus II as soon as you rebuild the ship

  6. Clera at end-game was saying Asera’s side-story was in Atlantia instead of Sandia Jara.

  7. Fixed Stadium Singles Rank 14 description

  8. Fixed bug where the Parelin Cliff could be re-entered too early

  9. Fixed description on Raheen Summon to show Genius and MP instead of doubling HP.

  10. Fixed description on Old Bracelet to say Lerran

  11. Captain Farrell boss fight now has triple max HP but he starts injured at the same 1520 HP

  12. Fixed text of several Glarefrost residents late game.

  13. Added NPC near Stadium that mentions you can earn rewards

  14. Fixed typo on Kail’s Ice counter (Hale/Hail)

  15. Captain Farrell’s spell heals a bit more at the beginning of the Gremwhile fight

  16. Added Tenebrous Reef to Iguanid’s bestiary listing

  17. Fixed switch that was being left on and messing up scenes near the end of the game

  18. Fixed Crescent Nova item wording



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