Slightly decreased the motion blur during Sullivan’s chases to make it a bit easier to see where you’re going.
Slightly decreased Sullivan’s speed on the ladder; most people have (understandably) been dying on the ladder because they aren’t aware that there is going to be a QTE, and thus are not ready for it, resulting in valuable seconds being wasted. I (may) end up needing to slow him down even further, but time will tell.
Slightly lowered the thickness of the falling dust in the final chase, again, to make it a bit easier to see where you’re going.
Slightly increased brightness at the final scene in the ‘true’ ending.
Fixed cursor not showing up at the prompt for the lever.
Next up
art comission.
I was bored, so... ManutKat.
Strange Umbrella
Update 2.627
New challenges & new effects!
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Explosive domino effect
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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