Changes:
Added a colorblind version of Lab's puzzle. To active it you need to press SPACE. After that, the colors will be written with text.
Buffed Temmie in story levels - now it works exactly like in Simulations (require 500G and appears faster)
Now rounded numbers are more exact - they show up as 1.2K or 23.4K when before it was just 1K or 23K.
Now you can craft 1 rare material from 1K common materials from the same monster.
This might sound like too expensive, but it's not meant to be an effective way of getting rare items - it's just a way to get rid of thousands of useless items in some way.
Simulations now are 100% same on every difficulty.
Many people thought that by selecting Casual they made simulation way easier, however the only difference was that Extreme mode had red bullets.
Simulation now has a new background:
Bug-Fixes:
Fixed a bug where you could start an unlocked level from any distance.
Fixed a bug where you wouldn't transfer from the Hub back to Overworld and get stuck on a black screen.
Fixed a bug where Pacifist Ring did not cap your CPS in Simulations correct way.
Fixed a bug where NPC would still be available to talk with you after killing them.
Fixed a bug where Shyren's Voice killed enemies in the wrong way.
Fixed a bug where negative Evade % would count as positive Evade %.
Fixed a bug where Simulations would consider Black Magnifier as 1 DMG weapon.
Fixed a bug where you get softlocked in tutorial because of closing Crafting menu too early.
Fixed a bug where item that stayed in Shatter menu showed in other menus like Artifacts and Equipment.
Fixed a bug where text that tells you where to go does not show up.
Some item descriptions have been changed to be less confusing.
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