Game
Clickertale 3
5 years ago

v1.5 Patch Released!


Changes:

  • Added a colorblind version of Lab's puzzle. To active it you need to press SPACE. After that, the colors will be written with text.

  • Buffed Temmie in story levels - now it works exactly like in Simulations (require 500G and appears faster)

  • Now rounded numbers are more exact - they show up as 1.2K or 23.4K when before it was just 1K or 23K.

  • Now you can craft 1 rare material from 1K common materials from the same monster. This might sound like too expensive, but it's not meant to be an effective way of getting rare items - it's just a way to get rid of thousands of useless items in some way.

  • Simulations now are 100% same on every difficulty. Many people thought that by selecting Casual they made simulation way easier, however the only difference was that Extreme mode had red bullets.

  • Simulation now has a new background:

    men267.gif

Bug-Fixes:

  • Fixed a bug where you could start an unlocked level from any distance.

  • Fixed a bug where you wouldn't transfer from the Hub back to Overworld and get stuck on a black screen.

  • Fixed a bug where Pacifist Ring did not cap your CPS in Simulations correct way.

  • Fixed a bug where NPC would still be available to talk with you after killing them.

  • Fixed a bug where Shyren's Voice killed enemies in the wrong way.

  • Fixed a bug where negative Evade % would count as positive Evade %.

  • Fixed a bug where Simulations would consider Black Magnifier as 1 DMG weapon.

  • Fixed a bug where you get softlocked in tutorial because of closing Crafting menu too early.

  • Fixed a bug where item that stayed in Shatter menu showed in other menus like Artifacts and Equipment.

  • Fixed a bug where text that tells you where to go does not show up.

  • Some item descriptions have been changed to be less confusing.

6
3
3
3
3
2
2
2
1
1
1
1
1
1


37 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Alone Together....

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.