Game
Clickertale 3
5 years ago

v1.5 Patch Released!


Changes:

  • Added a colorblind version of Lab's puzzle. To active it you need to press SPACE. After that, the colors will be written with text.

  • Buffed Temmie in story levels - now it works exactly like in Simulations (require 500G and appears faster)

  • Now rounded numbers are more exact - they show up as 1.2K or 23.4K when before it was just 1K or 23K.

  • Now you can craft 1 rare material from 1K common materials from the same monster. This might sound like too expensive, but it's not meant to be an effective way of getting rare items - it's just a way to get rid of thousands of useless items in some way.

  • Simulations now are 100% same on every difficulty. Many people thought that by selecting Casual they made simulation way easier, however the only difference was that Extreme mode had red bullets.

  • Simulation now has a new background:

    men267.gif

Bug-Fixes:

  • Fixed a bug where you could start an unlocked level from any distance.

  • Fixed a bug where you wouldn't transfer from the Hub back to Overworld and get stuck on a black screen.

  • Fixed a bug where Pacifist Ring did not cap your CPS in Simulations correct way.

  • Fixed a bug where NPC would still be available to talk with you after killing them.

  • Fixed a bug where Shyren's Voice killed enemies in the wrong way.

  • Fixed a bug where negative Evade % would count as positive Evade %.

  • Fixed a bug where Simulations would consider Black Magnifier as 1 DMG weapon.

  • Fixed a bug where you get softlocked in tutorial because of closing Crafting menu too early.

  • Fixed a bug where item that stayed in Shatter menu showed in other menus like Artifacts and Equipment.

  • Fixed a bug where text that tells you where to go does not show up.

  • Some item descriptions have been changed to be less confusing.

6
3
3
3
3
2
2
2
1
1
1
1
1
1


37 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Double Rainbow!!!