Caramba, está realmente dificil achar bugs no jogo a esta altura do campeonato, mas, houve sim um bug, no qual foi para mim um dos maiores. Ele esteve aqui desde à v1.0, no caso, estou falando sobre o bug do Minigame… mas calma, não estou falando do bug de chegar certa parte e o Polar parar de atirar chocolate quente, e sim, de poder jogar o Minigame sem terminar a Final Night... pois sim, o Minigame só poderia ser desbloqueado ao terminar a Final Night, mas, eu só fui perceber que isso não estava ocorrendo graças a um vídeo gameplay do Alta Gamer, no qual jogou o Minigame após terminar apenas a noite 5, então foi ai que consegui me tocar, e isso seria um bug de INI, INI seria o que salva e desbloqueia coisas ao decorrer do jogo, por isso, acabei errando nisso, fiquem tranquilos, já esta sendo feito upload da nova versão, e claro, agradeço ao Alta gamer.
Next up
Just the Future might tell You...
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
13 comments