Huge Optimization
All low quality audio of the jumpscares and winning are improved
New voicelines for characters in specific modes
Winning dialogue mostly scripted in some areas
MLS and the Ashley trio's have updated jumpscare sound
Added double arrows in extras for better comparisons
Updated All Out MLS speed fact a little
More games section updated
Fixed minor alignment issue in the credits
Version Number is accurate
Doors in Prevailed Mode updated to Twisted Memories MLS Edition Memory 4
Stars become red when activating hard mode
You can click on the objects and blood to make them disappear on the win and losing screen
Prevailed MLS can start in Laundry
Prevailed MLS cannot move around after he entered your room when you hid (to prevent him from backtracking to your room)
Decayed Chair cannot spawn on your map (he still can, but barely)
Decayed Chair appears more often in All Out
Origins Ending has a similar music like all the other cutscenes
Prevailed Luna is nerfed on Hour 3 and 5
Updated the brightness effect in codebreaker
Extras music slightly tweaked
Fixed jumpscare bug that can happen in extras through main game
Fixed potential lag issue that could happen when you die
Blood Effect only happens on Decayed and not on other modes for lore reasons
Removed a lot of unneeded assets and sprites
Next up
The release date will soon be announced somewhere this month or next month
Also I updated the gamepage media and the characters render
Stay tuned for the release...
Eyes casting in the darkness
...Something seems off...
‘’EVIL HAS ENTERED YOUR MIND’’
Switched in Time 2 is releasing on December 19!
Stay tuned!
(Posters by @kroshx
)
Meet The Owner!
The torment has begun. (OUT NOW) (art by @_Mallie_
)
I made FNAW The Clock MLS Edition, and that resulted into, this beautiful game, top tier quality, ROTC and FSAW can't top this lol
Gamepage link:
V3.0
Hello everyone!
Stating this, the v2.0 update is not ONLY just image or graphic changes, it actually has some different changes on each mode that makes it unique, I won't say what it is but it'll be shown on gameplay and you can tell easily











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