Actually fixed the 4th star.
5th star was probably broken too, so I used the 4th star code for the 5th as well so it should be working perfectly too.
Fixed the "Elapsed Time" in the Rich Presence.
Added text displaying who died during the jumpscare.
Fixed an issue where a player restarting on Death-Link when other players haven't opened the Custom Night menu will make the game think they are not in the Custom Night.
Custom Night AI selection now saves properly when you go back to the main menu without starting a night.
Next up
discovered an error in the text i make that i cannot figure a fix for! fun
deathlink comikng soon
GUESS WHO IS THE LOWRANK
i think its decided (im already done the update anyway)
IM SO GOOD AT VASLORANT
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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