Moved the Version changer to the bottom of the screen in most frames, as to not be blocked by peoples' timers.
Added multiple pages to the Options menu, so I can add more things in the future if needed. This was only added because of the FPS counter.
Version string in the Night is now in the top-left corner and will be displayed over the power mode screen.
Added the FPS counter back, shows underneath the version number in-game, as well as displaying over the power mode screen.
Added a Night selector when loading game similar to QOL v1.0, however it looks much better now and only appears once selecting load game. Can be changed with scroll wheel.
Next up
discovered an error in the text i make that i cannot figure a fix for! fun
i think its decided (im already done the update anyway)
deathlink comikng soon
GUESS WHO IS THE LOWRANK
IM SO GOOD AT VASLORANT
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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