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π™π™šπ™˜π™-π™ˆπ™–π™œπ™žπ™˜π™–π™‘ π˜Όπ™©π™©π™§π™–π™˜π™©π™žπ™€π™£β„’ - The Magical War Collection
10 months ago

v3.0 is extremely close in being completed. 99% of the build is finished. I got controller and vibration support working, now I have to fix this annoying bug where Y Camera isn't following Sarah.




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Somehow, my Victus PC turned on at 0% a second ago.

Extra details for upcoming boss fights for TMA: TFG. Each room has its own design for each one of these guys.

I beg you would love the environments of these.

The first TMA game just received an update (v2.64).

Spent a whole 5 minutes on this (using a Surface Pen).

I'm having more confidence over time.

Oh no…

I'll give people the option to enable or disable flashing lights as there is some enough in the game. Most people probably won't touch it, but you still have this option.

I know a lot of you guys love to listen to music, so TM-Attraction welcomes you the Sound Test screen.

Finally, Sarah will get a new weapon spell.

For some reason, there's somehow a bug in Gandi IDE that adds a short silence at the beginning of your audio.

I didn't change anything to the sounds at all.

I'll release an update patch (v3.1) to fix this issue and another menu issue as well.