Previous look for loading game replaced with new more fitting one
Behaviour and look for ingame cursor changed
Cursor is hidden when mouse is not needed
Full control for keyboard, mouse and joystick in whole game allowed
Separate “Help” window replaced with new ingame “Info” menu
Details about the goal, updates, credits and much guide redirected
Game can show chosen keys for controlling character
Setting key have it’s new behaviour and look
Limits for valid keyboard keys applied
Behaviour and look for “Appearance” settings changed
“Skirmish” menu have it’s new behaviour and look
Minimaps for “Skirmish” maps added
Game never starts in 2 player mode by default
Content and animation for introduction and congratulations scenes added
Bosses and their important updates for healthbar included
Content and look for credits scene applied
Next up
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Made my first ever animation.
Cash Banooca
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
2d lighting experiment
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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