Previous look for loading game replaced with new more fitting one
Behaviour and look for ingame cursor changed
Cursor is hidden when mouse is not needed
Full control for keyboard, mouse and joystick in whole game allowed
Separate “Help” window replaced with new ingame “Info” menu
Details about the goal, updates, credits and much guide redirected
Game can show chosen keys for controlling character
Setting key have it’s new behaviour and look
Limits for valid keyboard keys applied
Behaviour and look for “Appearance” settings changed
“Skirmish” menu have it’s new behaviour and look
Minimaps for “Skirmish” maps added
Game never starts in 2 player mode by default
Content and animation for introduction and congratulations scenes added
Bosses and their important updates for healthbar included
Content and look for credits scene applied
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
An infected room from the second part of Cybel ! Are you up for some cleansing?
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