Game
The Horror Forest Alpha
11 years ago

v4.4 Alpha Patch Released!


I was actually able to finish the 4.4 patch, but i was unable add everything i wanted, but i did address some complaints, bugs, diffecult gameplay, and some performance issues.

Changelog

  • All trees are now solid

  • Forest is less dense

  • Trail is wider

  • Trail will always eventually lead to a structure

  • Player runs faster

  • Fixed jumpscares from happening twice in a row

  • Fixed some jumpscares not having a popup

  • Replaced the (Car Fire) cloud of orange smoke with actual flames that go out after a little while

  • Spell check (# of papers is now (Paper(s) )

  • No more constant ambience, now is just rain with some thunder
    (You will hear different sound as you go farther in the forest)

  • Main menu music volume is lower

  • Game objects now only render when the player is looking at it
    (Should help game performance)



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I worked so hard to get all four of them to the end safely, but then...

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Szayel Aporro Granz - Bleach

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!