Changelog:
Patch 2/9/2025
STUFF LISTED IS THINGS THAT I REMEMBER DOING, SOME THINGS MIGHT NOT BE LISTED.
-- General Changes -- --
Added VALEM.
Updated monster lighting, its a bit darker but the lighting should look nicer.
Monsters can see farther on the map.
Added TIP screens after monster intro.
Added Ragdoll upon death.
Updated Doom's Gauntlet to be usable while sprinting and have 3 charges, it also can uppercut via right clicking.
Reverted The Pillars, reduced the amount of tasks on Hide N Seek, and removed some doorways on TJOC.
All monsters stamina requirement to sprint changed to a flat 10 stamina.
Fixed some bugs.
Reworked Uncle Samsonite a bit.
-- -- Balance Changes -- --
-- -- PCX -- -- --
Base speed reduced from 31 to 28.
DMG increased to 20, attack delay increased.
Stamina is now 35.
Is now faster in Final Act.
Found You
Reduced the attack speed after reappearing slightly.
Hitbox size increased.
Damage is now always 25, instead of scaling based on enemies max HP.
You Can't Run
Reworked God Unbound into 'You can't run'.
Now automatically flies forward, speeding up overtime. You can turn by moving the camera, but it turns slowly. Automatically ends if you collide with a wall.
Once you collide with a player, it does 40 damage.
Jump
DMG reduced to 15.
CD increased from 3 to 4.
-- -- -- EXE -- -- --
Thorny Grave
CD reduced from 5 to 3.
Too Slow
Speed increased to 27 when using ability.
CD increased from 15 to 17.
"MX was buffed to ahve 85 damage and his release stats basically, I forgot to put it in the patch notes"
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