Monday was rather busy. After doing a prototype playtest with a friend, we had to rewrite and reorganize large portions of the dialogue script - mere hours before the VAPSquad would go online to voice act our game live on twitch!
But things turned out well and the VAPSquad’s show was super fun to watch. We could not be happier with the result! Now, all that remains is actually implementing the game - the Unity project is pretty empty right now (except for the dialogue script, which was written in Unity). Let’s get moving :-)
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