Fixed skidding animation in Hell Zone
Music no longer plays after beating Scorched Marble
The part with Amy has been updated to be more like Sonic CD
Quality of life improvments.
Next up
Aside from laughing at the number of views, I got a new RTX computer so I can do much more graphically advance stuff now
Tomorrow
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
I know I said last post would be the last one. But I just wanted to say that demo 3 will include some updates to the sonic and amy sections. ( Image is of a resprite of the end of the sonic section )
the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.
( Also image gives a little bit of what to expect from the teaser )
For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1
Fnaf 3 if it had some elements from Fnaf 4
( Also should clarify this is not for a actual game, it was just a little thing I coded for fun )
Some camera angles
Did a test animation to see how well I could animate classic sonic
A metal sonic animation... coming soon
( A concept to what would have happened if Metal Sonic survived the stardust speedway race, and was not brought back by eggman )










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