Game
Sonic Classic Tetralogy
1 year ago

Ver 1.2.0 is out now.


This update includes:

  1. A menu explication

  2. More clear password option.

  3. Out of bounds pathways being sealed by a invisible wall

  4. Overall bug fixes.

This is the last update on the Tails demo. And may even more changes happen when the Knuckles demo is finished



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----------- ROAD TO DEMO VERSION 2 # 1 ------------

Sadly. Developmant restarted AGAIN...

The game is being moved to Hedgefusion Framework and title screen is the only thing redon ( Had to learn how to make the fades ). Anyway see you soon.

Well this is the most ambitious part so far.

Hope you like the pre rendered animation of Sonic I made.

MAXS CAMPAIGN

( Read Description )

Since the sprite sheet is still pending approval on Spriters Resource. Here is the sprite sheet for that Sonic Chaos badnik I made 16 bit sprites for.

At it again.....

Sonic 4 recently had a massive amount of it's models uploaded to models resource. Meaning I have to make a new fucking render for the thumbnail of my playthrough of episode 1

----------- ROAD TO DEMO VERSION 2 # 3 ------------

Probably coming near the end of the year

To be clear, the updated demo will only include up to Sonic's first boss