Game
Cyren Bay 315
10 years ago

Ver Beta 0.2.0 Development Test (Mac/Win)


I manage to re-create my Cyren Bay with Unity3D 5.3 with the same contents, the story has not advanced to the 2nd day yet but I did a few things like a new music for the office elevator, spell checking and rephrasing on my own. With the Unity engine, the game should be more stable (and I have more freedom than using a specific VN engine, more possibilities, and control). Here is a list of what’s happening:

  • Created with Unity3D

  • BGMusic not yet balanced and mastered (still will have revisions)

  • No crossfade between BGMusic

  • Save can be done at the end of each day (Currently, only 1 save)

  • Proofread was using a software help

  • More updates coming soon on the next build



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

2d lighting experiment

Explosive domino effect

Coming Soon...