Version 0.17 - 04/04/2017
Levels 16-20 implemented (Chapter IV)
OST
Smooth movement change
Version 0.17 - 04/04/2017
Levels 16-20 implemented (Chapter IV)
OST
Smooth movement change
ASCDungeon Final Version Release
Have a good Boi
I-Buki
Mio-Da!
Ibuki Mioda!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Added new character illustrations!
#gamedev #screenshotsaturday #madewithunity #unity3d #indiedev #screenshotsunday #rpg #rpgs #jrpg #indiegame #indiegames #steam #gamejolt #dracula #art #digitalart #illustration #unity #sgb #gamedevelopment
【SEIZURE WARNING】
This is what it feels like to be a green slime in Terraria. :'<
(I accidentally paused the recording before painting the first temporary face. Whoops! xP)
Music: Dainumo - N8TURE
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