Version 0.17 - 04/04/2017
Levels 16-20 implemented (Chapter IV)
OST
Smooth movement change
Version 0.17 - 04/04/2017
Levels 16-20 implemented (Chapter IV)
OST
Smooth movement change
ASCDungeon Final Version Release
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Family band complete!
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
An infected room from the second part of Cybel ! Are you up for some cleansing?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Path of Kami, running around the shrine area
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