Game
ZOOP
4 years ago

Version 0.00.8 update: first update in a long time, and no I won't be uploading versions 6-7, lol. Devlog below:


New things:
-Level 3 is finished

-Added platforms that crumble when you step on them

-Added a new "giant fist" enemy type

Bug fixes:

-The fireball powerup is now working much better than before. It doesn't go through multiple enemies, and should only explode when hitting enemies or walls now.

-There was probably more but it's been a while and I forgot :/



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So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc