Game
Time Will Tell
7 years ago

Version 0.1.0


PATCHNOTES: Version 0.1.0

This version of the game contains the beginning of the game up until right before the first dungeon. It contains two playable characters, four boss battles, and about 8 or so rooms.

THINGS THAT WORK

Basic Attacks
Items (For the Most Part)
“Inform” (Similar to Paper Mario’s “Tattle” ability)
Platform Engine (For the Most Part)
Talking to People / Creatures
Leveling Up
Shop
Saving

THINGS THAT DON’T EXIST YET

Special Attacks (If you level up SP right now, you are basically throwing your level up away)
Using Items Outside Of Battle
The whole rest of the game that hasn’t been created yet.

PLEASE REPORT ALL BUGS TO THE DEVELOPER!



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!