Oops… .
I wanted to give everyone a quick update because boy oh boy did I mess up!
So, if you’ve tried playing The Grimsworth Reports demo with a mouse you probably noticed something - you can’t open the door! Yeah, that’s a problem, and it kind of puts a squash on getting through the demo. No doubt you were thinking, “Wow, this is a mighty short demo. This dev should have waited before posting this little tech demo.” The issue is that the mouse used to work about a week and a half ago perfectly fine. But then, like a hasty termite, I added a bunch of new content and features to make the demo all nice and pretty. Works great on keyboard and gamepad, and I just assumed it still worked great on mouse. I know, I know… a gamedev should never assume things! It was my fault and I take responsibility.
The good news? It’s patched! The mouse still has a few little issues, but overall it’s working way, way, waaaay better. It’d definitely playable. I just need to change the way you investigate with the mouse. Right now it can get a little frustrating to stand over something and investigate it. It’ll get fixed soon!
Also, as stated on the Game Jolt page, the web demo doesn’t always work correctly. It will depend on your computer, but it also depends a bit on a nasty little bug I’m fighting within Construct 2 itself related to AJAX. The desktop version uses Node Webkit to get things done, so there are no issues. The browser demo, on the other hand, sometimes has trouble loading the conversations and game triggers, and as such you can end up with a very broken experience. If that happens either try it again in the browser (which may well work!) or just download the demo.
Sorry again for the mouse problems! Thanks again for all your support.
-Daniel
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