——-Version 0.1.1——-
enemy looks at player during range attack
fix mini profiler show/hide bug
archer arrow only make one time damage
range attacks target the player torso not the feets
fix some of the graphic/collider errors from the roman temples/house
better bullet collision tests for skelleton sword
fix spider explode on contact bug
change river effect to a simple one
try another mesh combine solution
fix some LoD bugs (on lower quality setting enemy disapear at close range)
change the spawn/dissolve effect technic
use a 64 bit compiler instead of 32 bit
0 comments