I think I forgot some stuff:
Fixed some security issues.
Changed some trophies.
Fixed some lack of lags that makes the fps slow.
You can only achieve trophies by dying.
Fixed bug when achieving trophies, start an infinite loop.
I think I forgot some stuff:
Fixed some security issues.
Changed some trophies.
Fixed some lack of lags that makes the fps slow.
You can only achieve trophies by dying.
Fixed bug when achieving trophies, start an infinite loop.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
The whole squad is here!
Interested? Follow me!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
Some Shadow boss fight gameplay 👾
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Sometimes Aeron needs a friend to help him out in tight situations.
An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.
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