Added:
-A new brick skin
-A brand-spankin’ new skin with a different hitbox and a new difficulty included!
-An achievement system to go with the skins
Fixed:
-Being able to go to the hot dog room more than once
-Being able to fall out of level 4
-The urine-colored clouds
-Made the hotdog ascend for a shorter period of time
-Made the intro sequence faster
-Pretty much just ‘Snazzified’ the intro
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
"Our work is never over" they said.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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