Added:
-A new brick skin
-A brand-spankin’ new skin with a different hitbox and a new difficulty included!
-An achievement system to go with the skins
Fixed:
-Being able to go to the hot dog room more than once
-Being able to fall out of level 4
-The urine-colored clouds
-Made the hotdog ascend for a shorter period of time
-Made the intro sequence faster
-Pretty much just ‘Snazzified’ the intro
Next up
art comission.
Another house i made long time ago.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾










0 comments