Let me know if it also works on windows 32 bit and OS X.
Features:
-Main Menu
-a demo area to shoot bottles, balloons and random ragdoll objects
-Pause screen
-L96 and M4A1
(Its still full of glitches and missing features but I tought its better to release the first demo for now so I can start working on the actual gameplay instead of fixing bugs of the demo all the time. I implemented a reset button so if the game glitches, pause the game and click on reset. Keep in mind, Iβm only 16 and this is my first game ever made. The hardest part until now was animating the guns. I also tried to add a gun pickup system but it did not work correctly so I gave it up for now.)
Controls:
F to turn on/off flashlight
L to turn on/off laser
WASD to walk (+shift to run), hold c to crouch
hold right mouse button to aim
left mouse button to shoot
R to reload
Planned upcoming features:
-A new forest area
-AI enemies and actual challenges
-Animals to hunt
-More weapons
Known issues:
-too many useless stuff in the game files taking too much space
-gun animations sometimes dont play
-gun position and rotation gets messed up when changing weapons while an animation transaction
-baked lightning glitches
-UI not optimal for all screen sizes
-game sometimes crashes
-gun sometimes disappears
-when exiting game, windows gives false error
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