UPDATE: I’ve noticed that whenever the game is exited or restarted (with F2) it crashes. I’ll have to look into why this happens. Don’t worry, though. It doesn’t affect save data and only seems to happen when attempting to exit/restart the program anyway.
This release fixes the bug mentioned in the previous devlog. It also has a few minor tweaks and level design adjustments.
Default jump/fire keys set back to Shift/Z respectively. I did this because I didn’t really care for Z/X as default. Remember, you can change these keybindings at any time.
0 comments