Version 0.11.0 release! This version focuses on supporting Unreal Engine 4 and adding the Steam and GOG seamless authentication flow. Checkout the full changelog on Github Releases: https://github.com/modio/SDK/releases
Next up
A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building ๐ physics game using mod.io to power it's mod support https://bridge3.mod.io
We take a look at 10 influential #mods that transformed the landscape of gaming ๐ฎ๐
https://mod.io/blog/10-influential-mods-that-transformed-the-lanโฆ
Our #CEO & Co-Founder Scott Reismanis will be speaking at Beyond Games on creator communities for mods & #UGC, May 10-14! Register now ๐ https://www.beyondgames.live/registration/ #gamedev #gamesindustry #innovation #entrepreneurship
5 reasons why great #uxdesign is critical to boosting player engagement with #UGC - https://mod.io/blog/how-great-user-experiences-can-boost-engagemโฆ #gamedesign #gamedev #indiedev #modding
I'm going to be at GDC, if youโd like to meet - reach out!
SnowRunner launched yesterday on Epic Games Store, Xbox and PS4. mod.io will be their cross-platform UGC partner. Launch post is here: https://mod.io/blog/snowrunner-is-live
v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! ๐ [email protected] #gamedev #indiedev #gamedevelopment #UGC
Tabletop Playground (a digital boardgame maker built in UE4) just launched a creators-only beta on mod.io. Interested modders can apply to get a copy of the game to start creating ahead of it's 2020 launch: https://tabletopplayground.mod.io
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service ๐ live.gamesindustry.biz #gamedev #indiedev
Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! ๐ https://www.masterthemeta.com/interviews/scott-reismanis










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