Version 0.11.0 release! This version focuses on supporting Unreal Engine 4 and adding the Steam and GOG seamless authentication flow. Checkout the full changelog on Github Releases: https://github.com/modio/SDK/releases
Next up
Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io
We take a look at 10 influential #mods that transformed the landscape of gaming 🎮👇
https://mod.io/blog/10-influential-mods-that-transformed-the-lan…
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service 👉 live.gamesindustry.biz #gamedev #indiedev
As game studios become more aware of the importance of modding and UGC, there’s one question we’re seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gam…
I'm going to be at GDC, if you’d like to meet - reach out!
Hypnospace Outlaw, just dropped their modding update - powered by mod.io of course! The entire game can be modded, from wallpapers to zones, cases and stories. Grab the mods: https://hypnospace.mod.io and game: https://mod.io/blog/hypnospace-outlaw-modding-update
Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! 👉 https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21s…
A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building 🌉 physics game using mod.io to power it's mod support https://bridge3.mod.io
Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! 👉 https://www.masterthemeta.com/interviews/scott-reismanis
We have updated our Unreal Engine and Custom SDK to version 2.0!
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