
First release update! This version focused on getting the character system up and running. A lot of code needed to be reworked to be able to get characters and skills working properly, which is why I focused on only one new character this version. Also wanted to get some bugs out of the way that you’ve reported.
FEATURES
-Added character selection screen
-Added character: Lost Sara
IMPROVEMENTS
-Added delay (0.5s) when combat starts to prevent accidental fist
-Added clarification that the progress will be lost if quitting
-Added explicit percent on Stone Figurine & Unusual stick
-Various menu tweaks (position & scaling)
-End game menu updated slightly
BUG FIXES
-Back button no longer clickable when Clear Progress prompt is visible
-Clear Progress prompt no longer fails to position in the center
-Red Gnome no longer shoots at the start of a fight
-Current tile now shows it’s popup again after combat
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