Game
Utterly Destructive
10 years ago

Version 0.2.0 is now available!


This new version includes minor changes and tweaks. The most noticeable would be the map. The map size has been reduced as well a few buildings being moved or removed.

Don’t worry any buildings that have been removed will be reintroduced on a new map that is currently in development.

There is expected to be multiple locations that the player can choose to play on when the game in finished. As for now, new characters and map locations will be slowly introduced into the game.



1 comment

Loading...

Next up

art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror