Game
Merchants of the Silk Road

7 years ago

Version 0.2.0 is now available. It adds updated visuals for all the town maps, UI improvements and fixes, updated spritework, and bug fixes. I am now going to be working on a title screen, more customization, and additional mechanics.




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Version 0.3.0 has been released, which finally adds save data. The game will save your progress each time you enter a city. To use a save, click the 'Continue Save' button on the title menu. Next up are UI and UX tweaks, as well as additional mechanics!

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Coming Soon...

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.