Game
Merchants of the Silk Road

7 years ago

Version 0.2.0 is now available. It adds updated visuals for all the town maps, UI improvements and fixes, updated spritework, and bug fixes. I am now going to be working on a title screen, more customization, and additional mechanics.




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Version 0.3.0 has been released, which finally adds save data. The game will save your progress each time you enter a city. To use a save, click the 'Continue Save' button on the title menu. Next up are UI and UX tweaks, as well as additional mechanics!

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

Finished work on the emotions of a new character for the tank universe

An infected room from the second part of Cybel ! Are you up for some cleansing?

My D&D art for my family so far (WIP if you couldn't tell)

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100