Game
Merchants of the Silk Road

7 years ago

Version 0.2.0 is now available. It adds updated visuals for all the town maps, UI improvements and fixes, updated spritework, and bug fixes. I am now going to be working on a title screen, more customization, and additional mechanics.




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Version 0.3.0 has been released, which finally adds save data. The game will save your progress each time you enter a city. To use a save, click the 'Continue Save' button on the title menu. Next up are UI and UX tweaks, as well as additional mechanics!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

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