Added a Twitter button to follow @BitpointGames
You can now strafe your bullet while it’s in the air (slightly rotate it)
The version of the game is now printed in the Main Menu
Press ‘-’ to take a snapshot and have it instantly downloaded to your computer as “HRSnapshot”.
Added a button to toggle Mute (0.2.1)
Occasionally, you will see the text “Bonuses are currently enabled”. This means that instead of gaining 2 Health every kill, you will gain 3. Bonuses are for everyone and is mainly for the promotion of the game (0.2.1)
Changed the bullet death sound to make itmore realistic
The background of the game is now more detailed
Increased the difficulty of the game GREATLY (Cubes now move faster over time, you start with 6 Health instead of 10, etc.)
All images in the game (bullet, cube, particles, etc.) now have a light shadow around them, to make them easier to see
Changed the color system of the cubes
Slightly moved the text on the Main Menu
Changed the game’s music to ‘MDK - Frostbite’ for no special reason (0.2.1)
Hid the Highscore text on the Main Menu while it’s being fixed (0.2.1)
Fixed a collision bug with the cubes floating over walls
Fixed a bullet collision bug after getting about 150+ kills (0.2.1)
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
My D&D art for my family so far (WIP if you couldn't tell)
Some Shadow boss fight gameplay 👾
Explosive domino effect
New Teasers!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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