Added a Twitter button to follow @BitpointGames
You can now strafe your bullet while it’s in the air (slightly rotate it)
The version of the game is now printed in the Main Menu
Press ‘-’ to take a snapshot and have it instantly downloaded to your computer as “HRSnapshot”.
Added a button to toggle Mute (0.2.1)
Occasionally, you will see the text “Bonuses are currently enabled”. This means that instead of gaining 2 Health every kill, you will gain 3. Bonuses are for everyone and is mainly for the promotion of the game (0.2.1)
Changed the bullet death sound to make itmore realistic
The background of the game is now more detailed
Increased the difficulty of the game GREATLY (Cubes now move faster over time, you start with 6 Health instead of 10, etc.)
All images in the game (bullet, cube, particles, etc.) now have a light shadow around them, to make them easier to see
Changed the color system of the cubes
Slightly moved the text on the Main Menu
Changed the game’s music to ‘MDK - Frostbite’ for no special reason (0.2.1)
Hid the Highscore text on the Main Menu while it’s being fixed (0.2.1)
Fixed a collision bug with the cubes floating over walls
Fixed a bullet collision bug after getting about 150+ kills (0.2.1)
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Have a good Boi
Shadow The Hedgehog X pixel art
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Only true badasses may pass! #conceptart #art #gamedesign
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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