-Music loops at Main Menu and Game Over screen have been activated! (Yay, endless music!)
-A new puzzle zone that was forgotten has been added
-Now the space for the puzzles is bigger
-Improved opaque HUB
-Music transition problems solved
-Player physics improved
-Corrected sceneries for the new physics
-Now you can pick the apple up while still recovering from an attack
-Now shoots dissappear when they get out of camera. And they’re faster. Beware!
-Shooting button is now left shift
-Ones do no longer freak out when you step on them So sad, it was funny
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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:] me sigue sin gustar
:] I still don't like it










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