List of changes
Added a new room
Now, when entering a room, the character is thrown up (now you can not get stuck under a room with a closed door)
Now you can't jump on thorns all the time
The guards learned to jump
List of changes
Added a new room
Now, when entering a room, the character is thrown up (now you can not get stuck under a room with a closed door)
Now you can't jump on thorns all the time
The guards learned to jump
Hi, I made the first version of my game in the roguelike genre
I'll make two new enemies soon
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sonic and Shadow as Pokémons. #Fakemon
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