List of changes
Added a new room
Now, when entering a room, the character is thrown up (now you can not get stuck under a room with a closed door)
Now you can't jump on thorns all the time
The guards learned to jump
List of changes
Added a new room
Now, when entering a room, the character is thrown up (now you can not get stuck under a room with a closed door)
Now you can't jump on thorns all the time
The guards learned to jump
I'll make two new enemies soon
Hi, I made the first version of my game in the roguelike genre
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Coming Soon...
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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