List of changes
Added a new room
Now, when entering a room, the character is thrown up (now you can not get stuck under a room with a closed door)
Now you can't jump on thorns all the time
The guards learned to jump
List of changes
Added a new room
Now, when entering a room, the character is thrown up (now you can not get stuck under a room with a closed door)
Now you can't jump on thorns all the time
The guards learned to jump
I'll make two new enemies soon
Hi, I made the first version of my game in the roguelike genre
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Family band complete!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Respect (Only TLOZ Players Will Understand)
ooh yes..
0 comments