Game
League of Legends - Rift Explorer
9 years ago

Version 0.20


Version 0.2.0

So, i changed the HUD and added a console, just so you know what’s going on there. Also i added Multithreading, means, you could if i had implemented that, hover over the spells and view text whilst shit is going on in the background. This also, kinda, fixed the cpu usage problem. Camille is still not out, you’ll have to wait for that, because now i have to do more things to update a champion, currently she is just Xayah.

What’s new?

  • Added Console

  • Added Statuseffects

Removed?

  • Spellinfo, because i want to fix that

Changed/Fixed

  • Fixed CPU usage

  • Fixed Xayah’s E - Bladecaller (There was a bug where it would just deal too much damage, i reduced it a lot, because somehow the wiki entry doesn’t fit with the actual damage. 10 Feathers with their formula would deal around 1,5k damage, which isn’t correct)

  • Changed HUD



1 comment

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Regional Bulbasaur. #Pokemon

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

ooh yes..

Among us_into Madness