Game
Civilization Wars
10 years ago

Version 0.4.0 - Different units and cities!


Finally we are getting to some game elements. Currently we have three different units. All units can capture cities that appear on the map and will be added to your kingdom when moving one of your units over them.

Every five turns, each city will provide you with a new knight for your army. Use this knight to expand even further and gain control of the world!

Can you conquer all the cities? Can you? Can you?

Please let me know what you think so far. UI is still crap and it still isn’t a real game, more a proof of concept, yet it is still fun to work on it!



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)