Game
Civilization Wars
10 years ago

Version 0.4.0 - Different units and cities!


Finally we are getting to some game elements. Currently we have three different units. All units can capture cities that appear on the map and will be added to your kingdom when moving one of your units over them.

Every five turns, each city will provide you with a new knight for your army. Use this knight to expand even further and gain control of the world!

Can you conquer all the cities? Can you? Can you?

Please let me know what you think so far. UI is still crap and it still isn’t a real game, more a proof of concept, yet it is still fun to work on it!



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I worked so hard to get all four of them to the end safely, but then...

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some Shadow boss fight gameplay 👾

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!