Game
Civilization Wars
10 years ago

Version 0.4.0 - Different units and cities!


Finally we are getting to some game elements. Currently we have three different units. All units can capture cities that appear on the map and will be added to your kingdom when moving one of your units over them.

Every five turns, each city will provide you with a new knight for your army. Use this knight to expand even further and gain control of the world!

Can you conquer all the cities? Can you? Can you?

Please let me know what you think so far. UI is still crap and it still isn’t a real game, more a proof of concept, yet it is still fun to work on it!



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Shuiro Haname. #Commission

Commission for @ShuHaname

Szayel Aporro Granz - Bleach

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Super Sonic Pixel art.