Game
[EN/FR] ABYS
6 years ago

Version 0.5 is out ! ^_^


(Article original : https://abysgame.wordpress.com/2018/12/15/version-0-5/)

  • New

    • Features

      • The save system is now available.

    • Aesthetic

      • The shield is now visible around the player. When the shield gauge is emptied, the shield is no longer visible, allowing a clearer and more intuitive gameplay.

    • Enemies

      • A new enemy has been added, allowing each level to have at least one different one each time.

  • Modifications

    • Enemies

      • The difficulty of the bosses has been reworked and, for the most part, increased. Some of them are now shooting faster and stronger.

      • The rate of spawning of enemies has been reworked, making the difficulty curve more visible.

      • The rate of increase of the alert level has been corrected.

    • Levels

      • Level 4 has been improved.

      • Level 4- 2 has been narrowed to match the demands of boss fights.

      • The rate of appearance of walls for levels “- 2” have been adjusted and, for the most part, slightly increased.

    • Performances

      • The walls have been reworked. From now on, the game will no longer try to calculate shadows for the luminous parts of the walls, which allows a non- negligible performance gain.

    • Bug corrections

      • Level 2- 1 has been fixed for the problem of enemy appearance.



0 comments

Loading...

Next up

The english version is now available !

Hey there, just working on the save system. It should arrive in the 0.5 :)

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

The whole squad is here!

Interested? Follow me!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Path of Kami, running around the shrine area