A new version is available to play and download! In this new version I have mainly fixed some small bugs and added a new feature: food production!
All cities can now produce food instead of new units, meaning you can better manage your total army size and make sure you do not use units due to hunger.
The tile size is now dynamic based on your resolution. This prevents you from looking at a largely empty screen on high resolutions. (Many thanks to @ReelRaccoon for mentioning this!)
Uploaded a nice background images and added some panels to make text better visible.
## What is civilization wars?
Civilization Wars holds the middle between Civilization and Advance Wars. The basic functionality has been implemented, build units, make sure to have enough food, explore the world, conquer enemy cities and destroy enemy units. Will your army stand the test of time and be the last one standing?
## Controls
Units:
Left mouse click: select unit
WASD: move selected unit
Cities:
Left mouse click: select city
To change production, click on the unit you want to produce
General:
Space: end turn
F: enable/disable fog of war
ESC: Quit
## Poll
What feature would you like to see implemented next? Please vote in the poll below!
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