Added
-A green character color
-Map specific color countdowns
-The ability to spawn big squares with shift+1
-After watching the boss cutscene once, it doesn’t play again
-Three new character skins
-Somewhat Mobile support
Fixed
-Collisions in boss mode
-Most invisible boss attacks
-Borders
-Text movement
-Boss getting stuck on screen
-Falling out of the dark grey map
-better anti-aliasing (Tell me what you think in the comments I.E. Good, bad)
Changed
-The key code for dev cheats
-How the platforms move in the light grey map
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Levels' maps.
2d lighting experiment
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
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