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7 years ago

Version 0.8 available for download


A new version is available for download

Hello eveyone, finally we have managed to upload a new version of the game.
Next, we will explain the novelties:

Improvements:

• None of the levels looks like a prototype. All have assets well placed and those that correspond to them. You can check the improvements with this video.
• The pathfinding on the levels now is almost perfect. The enemies can cross doors perfectly, surround columns and climb stairs. It’s over shooting like a sniper without enemies getting there.
• We have added an additional Endless Level, nevertheless, Story Level 2 has been removed.
• When the character is injured, blood appears briefly on the screen.
• Added a control for left-handed, specifically, control the movement of the character with the control keys.
• If you are reloading a weapon, you can change to another and shoot with that one.
• The player’s blood appears correctly, regardless of the resolution of the screen.
• We have solved a bug, that when the player left their range of attack, the turrets continued making noise, even though they did not shoot.
• The bullets of the policemen no longer go through walls.
• Some screens reproduce in real time what some cameras see.
• With the gun, you can kill enemies that are very close to you. With the Gatling, not because it’s designed this way.
• Add music to the menus, because they were very quiet.
• The loading screen has been replaced by an image with the controls, because a certain number of players do not see them in the menus because they are going to play directly.
• Enemies no longer have a single death animation, but two each. The police do not change their size when they die.
• On the Game Over screen, there is a button to play the level again.
• When firing a weapon, a particle effect is emitted.
• The gun and shotgun emit sound when reloading.

Changes

• Now you can kill the turrets, but only by attacking them from behind.
• The pick ups of the weapons, now it’s golden, because there were players who did not see them. The distance to which the player can pick them up has also been increased.
• Changed the crosshairs of the gun. Now it’s a point.
• Corrected the sizes of: the prisoners, the ammunition of the shotgun and the health pack.
• Because it was a very powerful ability, the area of effect of the shotgun grenades has been reduced.

We hope you enjoy all these improvements and stay tuned for new updates



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