New features:
Death animation (freezes the moving objects, triggers death animation, 1.5 second delay before respawning.
2 different sound effects, mostly for testing the sounds. (death, jump on enemy)
Bug fixes:
Sometimes platforms moving half pixel a second caused character sprite graphics to glitch. I made checks to round up the numbers to closest to avoid half pixel movement. Yet have to fix this with enemies, especially tomatoes.
Adjustments:
Movement speed of moving platforms significanty lowered. This will allow the player to jump on them easier. Those crazy platforms deserved a nerf.
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