Game
The Genius Night 3
1 year ago

Version 1.0.2 released.

Patch notes in article (+ warning)


-Replaced the 6 AM music due to copyright.

-Added a visual cue for the hitbox for turning around that goes away when you hover over it.

-Small tweak to ensure Kyle's visual cue isn't delayed.

Also, while custom night is completely optional, I don't recommend trying all max mode if you have a heart condition, I felt my chest hurting from all the adrenaline when I beat it.



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rewatched bud's videos on the tgn trilogy a few hours ago, felt nostalgic, and just now made this

i won't lie i miss these kinds of images

sorry this game's been taking so long ai's been a pain in the ass and i've been interested in other things

never making a game with more than 10 characters again lmao

#spawnday Holy cow, it's my spawn day! For those who've been supporting me here or anywhere else, I just wanna say thank you. Here's to more good stuff coming from yours truly.

Happy New Years Eve folks.

Haven't shown much for Genius Night 3 on GameJolt, so here's some screenshots.

5/11 characters are done (had some help on 2 of them).

Happy 10 years to FNaF. Dunno where I'd be without it. This series gave me a passion for game development and maybe even art in general. I don't have much to show off so take this singular screenshot.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

the other new character