Game
Horizon

8 years ago

Version 1.0.4-2 Changelog


  • Added a new Scenario Deathmatch game mode where you can choose specific scenarios to simulate

  • Added ranks to each ship that are based on the ship’s health and level compared to the faction’s overall level

  • Added a small feature to the faction bar that displays the faction’s overall level

  • Added small performance enhancements

  • Fixed a facing issue with the player bullets

Feedback welcome! Help make the game better by discovering bugs or other issues and submitting them to the GitHub repository: https://github.com/KithM/Unity2D-Horizon



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Version 1.0.4-1 Changelog

Version 1.0.5 Changelog

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg