Game
Demolition: Military Style
9 years ago

VERSION 1.0!!!!


IT’S HERE!!! I have finally added the grenade’s (via right click). They look good if I do say so myself.

Here is the thing, though. There are many bugs. BUGS EVERYWHERE!!! You can only explode one thing at a time (including wall panels), the whole panel will glitch out at times, and everything is made from pre-made assets. So, yeah, the game is bad. I’m labelling it as a tech demo, more than a game. It is a nice stress reliever, but not really a game.

So if you find a bug, tell me it and I might be able to fix it. I just physically can’t fix these bugs because of Unreal Engine.

Why not? Unreal Engine has a built-in destructible mesh system. This hasn’t been updated in a while and is really old. It is not made for mass destruction, nor is it made to actually be good. It is made for those little objects that break in games, not for a whole building. Unreal Engine is planning on updating it, including real-time destruction (this game uses pre-sliced destruction), but it’s been pushed back to 2017. So until then, I can’t do anything about it.

It pains me to say this, but I think this is where this tech demo ends. It has been a fun journey, to say the least. Thank you all who have tried it out and supported the game through development. I will be moving on to Project: Wizards, which I can already tell (if done right) will be 10x more fun than this.

I will be doing a Q&A session. If you post your questions here, I will answer them either in this de​vlog here or in a future devlog. You can ask me anything about this game, about the development, about developing as a whole, or about me. If you ask personal questions, I may not answer them if they are too personal.

Thank you so much for this amazing journey. This is my first ever game published and, while it was bad, it was fun to make and see some people enjoy.

Stay tuned for the Q&A and for Project: Wizards.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Szayel Aporro Granz - Bleach