Next up
Now the prototype has enemies, health and an actual reason to play it! However, it still needs quite a bit of work before I can release it as a playable prototype.
After a few weeks of work (yeah, the redesign started before I started posting here) it's finally done! I have to say, I really like how it looks now
Right now, prototype for Project "Bleak World" is under heavy graphical redesign, because let's be honest, this doesn't look creepy at all
Video showcasing the current progress of the prototype will be released in a couple of days, once it's properly edited
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
So here's the first of the zodiac signs i will make for the next weeks.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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