-- VERSION 1.1.0 --
CASSETTE PLAYER
Added hints for the cassette player to better help players understand all of its functions. These are small little popups that show up when you hover over its buttons, telling you what each of them do as well as each of their keyboard shortcuts. This will only appear on Night 1, and can be hidden by pressing 'X'.
Changed the keyboard shortcut for the cassette player's eject button from 'S' to 'E'.
The Showtime and Mama Story tapes will no longer play any audio when Version 0 is blocking your cassette player in the room ahead. On top of this, his glitching will be louder. This should make it clearer to players that the tapes are not working because of him.
CAMERAS
Changed the camera map to include a doorway that leads directly from the main stage to the Kitchen. This should make Mama's route a little clearer.
The camera map now has small no-entry signs on some doorways. This shows whether the shortcut in Crafty's Craftys Lite has been broken by Tricksy, as well as showing when Version 0's room in Tricksy Towers is unlocked. This will hopefully make it clearer when Version 0 is active as well as which room Tricksy breaks the shortcut in.
The duration of interference (the static that appears when the camera's feed is lost due to a character moving while you're looking at them) has been cut down from 3 seconds to 2.5 seconds.
CHARACTER A.I
Crafty and Tricksy will have a higher chance to head towards the office rather than going into side rooms such as Cub's Playground and Crafty's Crafts Lite.
In order to balance the previous change out a bit, Crafty and Tricksy now have an additional second added onto their movement opportunities (the time it takes for them to have a chance to move cameras).
Tricksy will no longer attempt to break the shortcut in Crafty's Crafts Lite twice in a row.
Added an audio cue that plays when Mama is successfully backed up.
Added an audio cue that plays when Tricksy has successfully been scared away from breaking the shortcut in Crafty's Crafts Lite.
MISCELLANEOUS
Adjusted the chances of all easter eggs in-game. The majority of them have had their chances halved.
The pitches of every character's door banging has a slightly bigger minimum and maximum range. This is purely just for extra flare.
Adjusted the glitching sound in all of the minigames to be slightly louder. This should make them a little more obvious to players.
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